Friendly guide for the less-nerdy
What OS?
PhotoStructure for Desktops runs on
- macOS (64-bit, Mojave, Catalina, and Big Sur),
- Windows 10 (64-bit), and
- Ubuntu 20.04 LTS.
PhotoStructure for Servers supports
- any x64/amd64 compatible Docker host,
- macOS (64-bit),
- Windows 10 (64-bit), and
- most recent Linux distributions (64-bit).
How much free disk space?
What kind of disk?
If your previews and database are on an SSD, that’s ideal: your thumbnails (even in “tiny”, on a 4k display) will show up instantly.
I test regularly with a library that’s on an aging Synology NAS with 5400 RPM disk, SMB-mounted. The thumbnails still show up within a second, but you can see them streaming in.
How much RAM do I need? How many CPUs?
The size of your library determines this to some extent: large libraries (250k+ assets) will take ~100-250MiB to run the web
service (which always runs).
Importing and synchronizing concurrency is automatically adjusted based on RAM and CPU.
The cpuLoadPercent
system setting defaults to 75%. From that setting’s description:
PhotoStructure runs many things in parallel during library synchronization. The maximum number of concurrent file imports that PhotoStructure will schedule at a time will be the number of CPUs that this system has multiplied by this percent. A higher value here will allow PhotoStructure to run more tasks in parallel, but may impact your system’s responsiveness. 75% should be a reasonable balance between keeping your system responsive and importing your library quickly. Setting this value to 0 will still allow 1 task to run concurrently. System memory will also be taken into account to try to prevent swapping.
Basically, give PhotoStructure a CPU + 1GiB of RAM for however parallel you want your imports to run, up to ~8-12, at which point you’re probably bumping up against iowait
.